At the end of the day all I care about and value is the experience I have when using a product and am very protective of things added to my life to ensure they only help enrich activities in life with possibility and freedom. Being able to know what your buying takes more than what Apple allows on their digital shelf.  The well choreographed and behavioral centered experience described prior to commitment gets lost in the design details that are

At the end of the day all I care about and value is the experience I have when using a product and am very protective of things added to my life to ensure they only help enrich activities in life with possibility and freedom. Being able to know what your buying takes more than what Apple allows on their digital shelf. The well choreographed and behavioral centered experience described prior to commitment gets lost in the design details that are only noticed after opening the app up for yourself. It seems far too often the apps that seem like a perfect solution at first glance of the screen shots and description The product's pages static presentation make it impossible to mention the missing pieces in their design that will cause for the app to be used only a few times before they make the switch back to how they did things before. Without being able to evaluate first hand the value of a product's functionality and experience its difficult to commit on marketing copy alone.

Ive noticed the trend in the app store seem to be overcoming this in several apps by publishing the app for free to get started with in app purchases available to commit further and gain full access to its feature set. I imagine this is as close to a trial as the app store allows but works pretty well to try out the apps usability and personal value quickly, easily and in the moment so I can get my feet wet easily and make the decision to jump all the way in without much friction.

Anyways, thanks for your response and wish you the best in the iBeacon endeavor.

Tyler

5 ways to live - from COSMOS

  1. Question authority Think for yourself Question yourself
  2. ? Don't believe just because you want to
  3. Test ideas If it fails, your wrong
  4. Follow the evidence Reserve judgment
  5. You can be wrong Science is a way from fooling ourselves

At the end of the day all I care about and value is the experience I have when using a product and am very protective of things added to my life to ensure they only help enrich activities in life with possibility and freedom. Being able to know what your buying takes more than what Apple allows on their digital shelf. The well choreographed and behavioral centered experience described prior to commitment gets lost in the design details that are only noticed after opening the app up for yourself. It seems far too often the apps that seem like a perfect solution at first glance of the screen shots and description The product's pages static presentation make it impossible to mention the missing pieces in their design that will cause for the app to be used only a few times before they make the switch back to how they did things before. Without being able to evaluate first hand the value of a product's functionality and experience its difficult to commit on marketing copy alone. Ive noticed the trend in the app store seem to be overcoming this in several apps by publishing the app for free to get started with in app purchases available to commit further and gain full access to its feature set. I imagine this is as close to a trial as the app store allows but works pretty well to try out the apps usability and personal value quickly, easily and in the moment so I can get my feet wet easily and make the decision to jump all the way in without much friction. Anyways, thanks for your response and wish you the best in the iBeacon endeavor. Tyler

Belkin WeMo SDK Download Page

http://developers.belkin.com/wemo/

Belkin WeMo SDK Download Page

The very philosophy of our company, "People Inspired Products", centers on creating products inspired by the consumer. WeMo technology is built from the ground up to enhance everyday life by answering the need of the consumer for greater control of their life. With that in mind, we want to give you even more capability to explore just what you can do with WeMo. Here we have provided the WeMo Local SDK. With this kit, you can build and modify your own apps to unleash the full potential of your connected home devices in the ways that you see fit. This local SDK is designed so that you can explore WeMo and use it as a tool to make it your own. Create it, tweak it, rework it; whatever you want to do with WeMo on a local level, now you can. All the action happens here. The app allows you to control your connected devices through a variety of ways. Through integration with rules and IFTTT, room for customization is huge. With the SDK, you can modify what the app does at the local level.

The Dial-a-Speed: One Motor Controller to Rule Them All | MAKE

http://makezine.com/projects/the-dial-a-speed/

The Dial-a-Speed: One Motor Controller to Rule Them All

One of the most common problems in building small robots and other electromechanical projects is that off-the-shelf DC motors just run too fast for many applications. Sometimes a mechanical fix like a gear or capstan drive is the solution, but many times you’ll want to skip the additional noise, space, and precise construction that mechanical drive-trains entail. In these cases, a “direct-drive” arrangement, in which the motor shaft is directly coupled to the load it turns, is likely best. And you’ll find yourself in need of an electronic speed controller.

Enter the Dial-a-Speed, a DIY one-size-fits-most speed controller for small DC motors. It’s built in a compact physical package around a full-size potentiometer, includes built-in back-EMF protection, and has on-board screw terminals for easy motor and power connection. The Dial-a-Speed accepts 5-12V DC, can be easily panel-mounted in most enclosures, and will provide effective speed control of any continuous-rotation motor or fan in the RadioShack catalog as of this writing.

RadioShack motors and fans tested with Dial-a-Speed. PRODUCT VOLTS (DC) MAX (RPM) MIN (RPM) 9-18V Hobby Motor 9 / 12 11,030 / 14,300 176 / 795 6V Micro Motor 6 15,500 1,191 7.5V Micro Motor 7.5 15,900 1,259 9V Micro Motor 9 20,200 2,641 1.5–3V Gear Motor 5* 17,900 2,462 1.5–3V Hobby Motor 5* 16,700 2,798 12V Micro Fan 12 6,640 115 12V 3″ Fan 12 2,432 130 12V 4″ Fan 12 2,611 100 *Technically, these motors, which are only rated to 3V, are overdriven at 5, which is the minimum needed for the Dial-a-Speed to work. However, I’ve had no failures or other problems running them at 5V. If you want to use one of these motors with your Dial-a-Speed and are concerned about damaging it, it would be simple enough to add a resistor and/or diode network between the Dial-a-Speed and the motor itself to step 5V down to 3 (or even lower) as needed. How Does it Work?

This is a pulse-width modulation (PWM) speed controller, using a 555 timer IC wired in astable mode to control an N-channel power-enhancement MOSFET that actually switches the motor on and off. It is based on a circuit posted by Rick Bickle of the Dallas Personal Robotics Group, with minor modifications for use in a shared power supply configuration.

What does all that mean? Basically, instead of a continuous stream of current, the circuit sends power to the motor in little pulses, at a more-or-less constant frequency (around 50 times a second). The length of these pulses (aka their width) can be changed (aka modulated), which causes the speed at which the motor turns to change, too. The longer/wider the pulses, the faster the motor goes.

Square wave with 60% duty cycle. “Pulse width modulation” implies changing the duty cycle without changing the frequency of the underlying wave.

If you were to plot the voltage going to the motor against time, perhaps using an oscilloscope, it would look more-or-less like a square wave, illustrated above. When describing square waves, the amount of time spent in the “high” voltage state is called the mark time, and the amount of time spent “low” the space time. The duty cycle is a percentage expressing how much of each wave cycle is “mark time.” For example, if your pulses are coming 1 a second, and your mark time is 0.6 seconds, then the duty cycle is 60%. This circuit is cleverly designed to offer a wide range of control, and can produce square waves with duty cycles ranging from less than 5% to more than 95%, depending on where you set the dial.

DIY Hacks & How To’s: Remote Control with an Arduino | MAKE

http://makezine.com/projects/diy-hacks-how-tos-remote-control-with-an-arduino/

DIY Hacks & How To’s: Remote Control with an Arduino

Most of the buttons on a remote control are never used. So why not use them to control appliances and other electronics around your house. In this project, I am going to show you how to use an Arduino to decode the signal from your remote and use it to make an outlet switch that can turn your electronics on and off.

When you are done, you will be able to control lights, fans and even your coffee maker with your TV remote.

See the full series here.

Here’s the project on Instructables.

DIY Hacks & How To’s: Desk Bell That Plays Sound Effects | MAKE

http://makezine.com/projects/diy-hacks-how-tos-desk-bell-that-plays-sound-effects/

DIY Hacks & How To’s: Desk Bell That Plays Sound Effects

Most people are familiar with the classic desk bell. So when they press the button on top of the bell, they expect to hear a gentle ringing sound. They are not expecting to hear a bird chirping, gun fire, or other sound effects. But that is what will happen if they press the button on this desk bell.

In this project, I am going to show you how to modify a desk bell so that it plays sound effects. It makes a fun little prank for your friends and co-workers.

Here’s the project on Instructables.

See the full series here.

Biz designer | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=MS559657127&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

IDEO helps companies innovate. We design products, services, environments, and digital experiences for organizations seeking new ways to provide value for their customers. IDEO creates visible and tangible strategies for innovation and executes all aspects of design and development, from conception through production.

IDEO is looking for a business-savvy design thinker to join as an intern in the Shanghai location this summer. This generative role requires a unique blend of real-world experience and theory, entrepreneurial zeal and boardroom polish.

Design Interns work collaboratively, creatively, and flexibly within interdisciplinary teams and with our clients. IDEO’s human-centered design process involves careful observations of people; gathering insights from those observations and other creative perspectives; exploring and defining design opportunities; helping to define strategy; creating tangible design expressions; and communicating the essence of these ideas. Being a designer at IDEO means you do a lot of listening, observing, brainstorming and iterating with a group of people with backgrounds very different than yours. This diversity of thought and approach results in breakthrough ideas that lead to innovative outcomes.

Important notes:

Although business school is not a requirement for this position, MBA students in their first year are highly encouraged to apply Internships last between 6 to 8 weeks, beginning in June 2014 Fluency in Mandarin Chinese is essential

In addition to business insight, experience and acumen, this role requires:

The ability to play nicely with others and work in multidisciplinary teams Outstanding verbal and written communication skills The ability to work in an ambiguous and dynamic environment and be comfortable with non-hierarchical organizations A minimum of 2-4 years of industry experience

About IDEO

IDEO is an internationally renowned innovation and design firm that uses a human-centered approach in design to help organizations create products, brands, services, environments and strategies. We help our clients identify new directions and offerings by designing for people’s latent needs, behaviors, and desires. As social issues enter the mind of the 21st century society, IDEO is integrating themes such as sustainability and social responsibility into our designs. A partial client list include: Eli Lilly, Hewlett Packard (HP), Intel, Marriott, McDonald’s, Microsoft, Nestle, Nissan, Nokia, Pepsico, Samsung, and SAP.

IDEO consists of design thinking experts in the disciplines of design, engineering, social science, and business strategy. Our strength in innovation stems from our unique culture based on collaboration, diversity, curiosity, openness to ideas, and empathy that defines each of our ten locations: San Francisco, Palo Alto, Chicago, Boston, New York City, Shanghai, Singapore, Tokyo, London, and Munich. Since 2005, the Boston Consulting Group has identified IDEO as one of the most innovative companies in the world, and a survey conducted by IMD, Egon Zehnder, and Fast Company placed IDEO fifth on a list of the most admired US innovators. Beginning in 1991, IDEO topped BusinessWeek’s list of design award winners for fourteen years straight. Other awards include nineteen Red Dot awards and more than fifteen iF Hanover awards.

To Apply

Please visit our website at http://www.ideo.com/careers/ to submit your curriculum vitae. -- *\ *TylerSel.by http://www.tylersel.by

Careers | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=MW264714211&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

Role Summary

As an Industrial Design Intern at IDEO Chicago, you’ll have the opportunity to create human-centered designs and experiences that have positive impact in the world. Working across disciplines and on diverse projects, you’ll be given a lot of autonomy and have the ability to lead your team’s industrial design point of view.

Once you’re here, you’ll... Work on a range of projects, such as: · Projects that combine innovative new foods, packaging, and brands. · Smart device systems that holistically bridge the physical and digital world. · Brand projects where you’ll help define and visualize the signature elements that will differentiate the brand and communicate its value proposition. · Space experiences where you are physically differentiating product offers or service touch points in a retail setting. Collaborate with people from different backgrounds such as interaction designers, mechanical engineers, business designers, space designers, and design researchers. Become part of a culture that lets you both learn and teach while working with people outside of your immediate area of expertise. Be challenged to think more holistically. Take fun quite seriously, from after-work wine-tastings to roof-deck yoga classes.

Work that others in this role have accomplished: · Node Chair A reconfigurable, mobile swivel chair designed for today’s high-density classrooms, the Node was created in collaboration with Steelcase as part of their effort to bring campus classrooms up to speed with current teaching and learning styles. · Bayer Contour Meter The first interactive blood-glucose meter, the Bayer Coutour plugs directly into a computer, automatically launching diabetes-management software to provide instant access to a patient’s blood-sugar data.
· Designs On An IDEO-only global design charrette meant to advance creative discussion through provocative concepts and experiments.

What you’ve got: • Can gather research data and translate it into powerful, concise design solutions • Can prototype in 3 dimensions and not be afraid of getting your hands dirty in doing so

 • Have deep understanding and appreciation for aesthetics, and can articulate your artistic vision clearly and concisely

 • You can adapt your style to suit the clients’ needs




By the way, this is a 3-6 month internship. You must still be enrolled in a degree program to qualify.

Don't see the right job? Complete our General Application to be considered for future positions. -- *\ *TylerSel.by http://www.tylersel.by

Ix toy lab | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=MM426852116&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

Interaction Designer, Toy Lab

Find joy in making the complex simple? Skilled at creating simple interfaces and intuitive flows, taking into account everything from overall architecture to detailed design? Love the entire process from concept development through prototyping and final delivery?

This position will be based in the Toy Lab, but will also include involvement in the larger IDEO community on projects that span a variety of industries. The Toy Lab is a team within IDEO (www.ideo.com) dedicated to creating the best new toys and mobile experiences, including popular apps Balloonimals, Elmo Calls, and Spark Camera, recently selected by Apple for inclusion in the App Store Best of 2013. To continue delivering the most innovative and delightful products, we’re looking to add a talented interaction designer to our team. While we’ll depend on you to drive architecture, flow and interaction design, we’re also highly collaborative and value your contributions to overall concept development and game play. You’ll also engage in user research, learning from potential users and incorporating feedback into your designs.

Candidates should meet the following requirements:

Demonstrated human-centered, insights-driven design approach Skilled at information architecture, taking complex information and presenting it in a orderly fashion Ability to convey concepts through wireframes, flows and mockups Fluent in on and off-screen prototyping tools, such as Photoshop and Illustrator Interest in designing toys and experiences for kids Good communication and collaboration skills Ability to learn new tools and do self-guided work within a fast-paced environment Motivation, initiative, high energy and attention to detail

Additional skills that would be desirable:

Rapid prototyping (animations with AfterEffects, click-throughs with Keynote, interactive prototypes with Flintos, etc.) Coding (JavaScript/CSS/HTML, Objective-C, etc.) Web and/or mobile software experience Background in gaming/game mechanics

Please submit a resume for consideration and include a portfolio of any work you feel is applicable. We look forward to hearing from you!

-- *\ *TylerSel.by http://www.tylersel.by

Careers | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=MM655606211&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

IDEO Digital Shop is looking for an outstanding engineering intern with a background in Electrical Engineering to design, engineer and build novel hardware/software products and services. The ideal candidate loves to work in teams yet is an independent self-starter; is a perfectionist at heart but also subscribes to the rapid prototyping methodology; a person who deeply understands the “big picture” yet has the capability to handle the smallest design details. We are looking for an intern to join our Digital Shop team to help support a range of client and entrepreneurial projects. The internship is based in our Palo Alto Location and happen during the summer months.Candidates will join the Digital Shop, a product and R&D group within IDEO made of designers, developers and engineers. Candidates will have a chance to hone their skills in electrical engineering and software by pairing with software developers, mechanical engineers and designers to help rapidly prototype concepts ranging from hardware and software experiences in transportation to concepts for the connected home. As well as supporting client work in a quick and rapid approach, candidates will help to prototype new digital tools and entrepreneurial ideas designed by IDEO and the Digital Shop team. The prototypes and products created will have varying levels of resolution with the intent to use an iterative, human-centered approach to rapidly gain feedback from users on concepts. We are looking for individuals with an entrepreneurial spirit combined with a strong desire to bring ideas to life.
-- *\ *TylerSel.by http://www.tylersel.by

Careers | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=MM7415527&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

Model Maker/Toy Inventor

As a Model Maker/Toy Inventor in IDEO's Toy Lab you'll work closely with our Toy Invention team to transform post-it sketches into full working toys utilizing all available means of fabrication/hackery.

Role Summary:

The chosen candidate will have expertise in CAD and demonstrate superior skill in multiple facets of model making. Techniques we use often and would like to see examples of in your portfolio are (in no particular order):

• vacuum forming • hand sculpting • finish work • mechanism development • hand cutting of foam core, styrene, etc. • 3D printing
• Illustrator, photoshop • Laser cam • casting/molding • soldering, electrical assembly • quick/low resolution prototyping

What else can you do? We'd love to see it!

The chosen candidate will take direction well, work well in a team environment, and demonstrate a high level of detail while still working quickly and efficiently in our fast-paced multiple-project environment. The candidate will also be comfortable and skillful working independently to explore and develop design solutions. These range from mechanism development, process/material explorations, flat models/quick mockups, etc.

Our projects span the range from quick 1-hour mockups to multiple-week highly detailed prototypes so the chosen candidate will be comfortable working at multiple speeds and levels of refinement. Last, a passion for kids and toys, hard work (but often fun!), and beautiful end results are all musts.

Please submit a portfolio showing your full range of capabilities for consideration.

Skills: • 2+ years experience creating models for product development. • Outstanding conventional hand building and paint finishing skills. • Thorough hands-on fabricating experience using a variety of power and hand tools, computer aided machining, etc. • Strong problem solving and analytical skills. • Proficient with Solidworks • Ability to communicate design ideas through drawings and CAD (solidworks preferred) • Excellent verbal presentation and communication skills • Reliable and self motivated - goes above and beyond the expected • Willing to learn and develop on a personal level • Must be detail oriented and have excellent organizational skills

Education: • Certificate degree required with a concentration in Model Making, Industrial Design, and Mechanical Engineering or related Industrial Manufacturing. • Bachelors preferred.

-- *\ *TylerSel.by http://www.tylersel.by

Careers | IDEO

http://ideo.mycompas.com/corp/consolcareers/careerssource.aspx?id=ideo8499&ref=http%3A%2F%2Fwww.ideo.com%2F&uID=null&jbID=null&extref=null&extu=null

Careers | IDEO

POSITION SUMMARY

IDEO is looking for outstanding software engineers and developers who have a passion for design and a “build to think” mentality. The ideal candidate loves to work in teams yet is an independent self-starter; is a perfectionist at heart but also subscribes to the rapid prototyping methodology; a person who deeply understands the “big picture” yet has the capability to handle the smallest technical detail. We are looking for developers to join our digital shop team to help support a range of client and entrepreneurial projects. This position is based in our Bay Area office, sharing time between our Palo Alto and San Francisco locations.

KEY ACTIVITIES

Candidates will join our Digital Shop group, a fast paced, build-first prototyping team. You will join a multi-disciplinary, technology agnostic team of engineers and developers who are focused on providing IDEO project teams with leading edge technology and development expertise. In this position, you will work in pairs with both designers and developers to bring a variety of concepts and products to life from mobile to web apps and hardware/software prototypes. You will be expected to provide technical expertise to IDEO design teams and look for ways to quickly bring concepts from paper to working prototype. Along with supporting IDEO’s client work, you will be encouraged to try out new technologies and languages through applied hacks in order to expand the Digital Shop’s cutting edge capabilities. Finally, you will be asked to help in building new tools and products that will help both IDEO, its clients and ultimately a larger market be better designers, developers and engineers.

Ability to create quick software prototypes to test usability and feasibility and allow for rapid evolution of ideas

B.S. in Computer Science or similar field; or equivalent work experience

Ability to learn new tools and languages quickly and do self-guided work

Excellent communication and collaboration skills

Demonstrated interest in learning new techniques through applied building

ADDITIONAL SKILLS REQUIRED

Demonstrated Skills in one or more of the following areas (Please highlight area of strength. We are looking for candidates within all these areas, so no one candidate needs to fulfill each area. Demonstrated depth in one or a more generalist breadth are both interesting to us)

Mobile

Experience with iOS and/or android development

Ability to prototype for mobile quickly utilizing appropriate frameworks (Phone Gap, Cinder, openFrameworks, etc)

Understanding of mobile back-end and scaling

Data Visualization

Experience developing with large data sets and accompanying databases

Demonstrated interest in building data visualization experiences

Understanding of large data set algorithms and back-end needs

Full Stack Generalist

Creative programmatic problem solving using libraries, frameworks, and algorithms as needed

Experience building architectures and back-ends for scaling

Flexibility to work with a variety of different technologies

Embedded Hardware

Strong demonstrated abilities with Arduino or similar hardware platform

Understanding of physical computing (e.g. openFrameworks, Processing, Max/MSP)

General understanding of electronics & circuits

HELPFUL TIPS

The Online Application Process: Please submit your cover letter, resume, portfolio and/or additional materials as a “Resume Attachment” in the resume attachment section which is located in the Career Center of your application page. Attachments must be formatted as an Adobe "text based" PDF, PowerPoint, or Word document. If you skip the cover letter section at the start of the application form, please attach your cover letter as a resume attachment per the instructions above. Create a profile at OpenIDEO.com to explore how we work and for us to get to you know you better. You'll find a space in the IDEO application form to enter your OpenIDEO username. Additional tips can be found in our Careers FAQ.

Equal Opportunity Employer: IDEO is an equal opportunity employer; applicants are considered for all roles without regard to race, color, religious creed, sex, national origin, citizenship status, age, physical or mental disability, sexual orientation, marital, parental, veteran or military status, unfavorable military discharge, or any other status protected by applicable federal, state or local law. -- *\ *TylerSel.by http://www.tylersel.by