Tyler Selby

Designer / Thinker / Doer
816 885 6862
more@tylersel.by


Current Focus

I am currently looking for a position that allows me to gain experience in the field, where the drawings become built reality.  Tackling tough problems and finding solutions in real time. Being a liaison between the architects, contractors and the myriad of other consultants and trades to help catalyze the project construction.


Education


Master of Architecture I

UNIVERSITY OF KANSAS

Lawrence, KS
May 2010

School of Architecture, Urban Planning and Design
Studio  GPA 3.91
Overall GPA 3.65

Ecole Special d’Architecture 

 Paris, FR
Fall 2009 


Experience


A. ZAHNER 

KANSAS CITY, MO

Jan 2017 - Present

DESIGn engineer, IMAGEWALL

A role with many functions; I worked daily between architects, contractors, and craftsmen throughout the entire research, design, and construction process, from generating shop drawings to ensuring a successful delivery and installation. In this role, communication and the ability to coordinate multiple trades while meeting tight design deadlines is crucial. Other responsibilities include doing takeoffs, creating estimates, preparing bids, and sending proposals to win projects.


EL DORADO ARCHITECTS 

KANSAS CITY, MO
Aug 2015 - Sept 2016

DESIGNER II, MULTI USE PROJECTS

Emphasis in collaboration with every piece of the puzzle required for the development of retail, residential and commercial buildings. Contributing to El Dorado's two largest projects they've ever taken on and helping lead the integration of BIM via Revit and Design Computation via Grasshopper.

Introduced design computation into eldo's design language for a large development in Downtown Denver through the generation of highly complex custom brick facades that articulate the color and either the rotation or extrusion of each individual brick through definitions designed in Grasshopper.

  • Helped in overcoming the challenges of a small firm taking on big projects.
  • Expanded experience into construction documents, building systems & details.
  • Well rounded, collaborative professional with great communication skills, always up for the task at hand and can be counted on to deliver every time.

Projects

MISSION GATEWAY Design Development, Construction Documents
Mission, Kansas, Mixed Use Development 2015-2016

16TH & MARKET SQUARE Design Development, Facade and Computation Lead
Mission, Lower Downton (LODO) Denver, Colorado, Mixed Use Development 2016

WASHINGTON SQUARE PARK REDEVELOPMENT Concept Design
Grand Street, KC, Missouri, Proposal for replanning and redesign of the existing and under utilitzed Washington Square Park 2016


METHODS OF ASSEMBLY 

NEW YORK, NY
2010 - 2015

Independent Research

Investigative projects in research, analysis and design that looks at the way we interface, experience and activate utility within the digital and physical environments we inhabit.

Projects

THE DOORMAN Proof of Concept
Apartment Building Entry System Hack, Personal Project 2013

COPILOT HEALTH PORTAL Concept Design & Development
Personal Health Portal, NYeC Competition Entry 2013


NBBJ 

NEW YORK, NY
2011 -2013

Designer, Commercial Practice Group

Emphasis in design computation development, project integration.and delivery.

  • Design computation resulting in reduction of redesign effort.
  • Small teams with tight deadlines.
  • Collaboration with China and India.

Projects

AETHER SQUARE Schematic Design, Design Development
CBD, Beijing, China, Class A Office Towers, Under Construction 2013

HONGQIAO CBD PLOT 3 SOUTH Design Development, Facade Design Team
Shanghai, China, Vanke CorporationClass A Office Development 2013

SHOUZOU DESIGN COMPETITION Concept Design, Competition Entry
Shouzou, China, Competition Entry for Master Plan and Overall Design 2012

XIAMEN ETON CENTER Design Development
Xiamen, China, Eton Properties Ltd.Mixed Use - Hotel, SOHO, Retail 2012


RTKL

DALLAS, TEXAS

12/2010 - 11/2011

Junior Designer, Hospitality/ Retail/ COMMERCIAL

Working across the discipline to gain experience working on projects located throughout the world, at different phases of development and several different team roles.

  • Worked on early phase design for client needs requirements.
  • Developed client presentations working with lead project design team.
  • Exposure to clients in Central America, Middle East and China.

Projects

2929 WESLAYAN Concept Design, Design Computation
Houston, TX, PMRG, Residential Tower 2011

HEREDIA RETAIL CENTER STUDY Concept Design
Heredia, Costa Rica, Retail Development 2011

MITIKAH Concept Design & Development
Mexico City, Mixed Retail + Entertainment Center, Prudential 2011

CHENGDU HOTEL Chengdu, China, Design Development
Chengdu China, Four Star Hote, IHG 2011

BARWA AL BARAHA Doha, Qatar, Furniture Design, Design Development
Doha, Qatar Indoor Mall, Tamdeen Properties 2011

POLY DEYANG MASTER PLAN Concept Design, Presentation Design
Poly Deyang International City, China, Commercial District, Poly Deyang Group 2010

TIANJIN BINHAI ART CENTER Concept Design thru Design Development
Tianjin, China, Community Art Gallery, Jiaming Investment Group 2011


STUDIO OF ODILE DECQ

PARIS, FRANCE
August - December 2009

INTERN DESIGNER 

Co-designer on two competition projects. Contributed throughout the project’s development from initial concepts to final submission. 

  • Worked on design competitions in groups of three.  Daily tasks included design, representation and final submission of the project. 
  • Responsibilities included 3D modeling, floor plan development, design process development, presentation drawings, form design development and preparation of competition boards.

Projects

CORPORATE HEADQUARTERS FOR GROUPE ROLLIN Concept Design & Development 
St. Malo, France, Groupe Rollin, Corporate Headquarters Fall 2009

SINGLE FAMILY HOUSES Concept Design & Development
Lille, France, Competition EntrySingle Family Housing2009

APARTMENTS Concept Design & Development
Lille, France, Competition EntryGovernment Sponsored Collective Apartments, 2009


Duke University

DUKE TIP PROGRAM
2007 - 2009

Instructor

Responsible for creating and delivering a challenging and stimulating course in a design studio of 18 gifted students for Duke University’s TIP Summer Studies Program.

  • Created a studio environment leading students to critically think and respond to their environments.
  • Structured a design process that allowed each individual to drive the direction and development of their projects. 
  • Facilitated students as they manipulated 3D space and time to design new environments and experiences. 

Classes

Architecture (4 Terms)
Product Design (2 Terms)


Summers 2004-2006 PRIVATE SWIM LESSON INSTRUCTOR
Summers 2003-2004 SWIM TEAM COACH
Summers 2002-2003 LIFEGUARD


Technical Skills

Computational/Parametric Design Grasshopper, Rhino, Revit/BIM, Vasari, AutoCAD, Vray, 3D Studio Max, Excel, Python
Digital Fabrication Arduino Platform, Laser Cutting, CNC Routing, 3D Printing
Digital Publishing Adobe Creative Suite, 3D Studio Max, iWork, MS Office, HTML5
Communication French, English

Design Skills

Design Strategies/Thinking User-Centered Design, Adaptive Reuse, Design Research, Context, Cognitive Ergonomics, Rule-Based Systems, Sustainable Design, Space Planning
Cognitive Tools Critical Reasoning, Understanding Systems, Metacognition, Mental Models, Design Process
Methods Contextual Inquiry, Quantitative Research, Strategic Planning 
Interactive Systems Interactive Architecture, Systems, Experience Design, Physical Computing, Internet of Things, Interfaces
Interests Human Systems, Ambient Intelligence Roles Creative Leadership and Process Direction


My interests are based on a much more holistic view of design to include how people interface and activate engagement with the world around them. I approach design with passionate rigor to help realize great projects.

I believe the future of design is highly collaborative, open source and focused more on method and process than a single final outcome. It's about working from 100 possible solutions than the first solution that comes to mind.

I seek open ended opportunities that do not have a defined path or solution and hold the possibility of achieving unexpected greatness where others might only reach for completion. 

Over the past couple of years I've spent most of my time developing my skills within computational design to quickly iterate through complex facade designs, validate designs with data and automate repetitive tasks. 

I'm a designer first, but I thoroughly enjoy engaging with the world through making.

My experience in design computation has provided a foundation to build from and help further my interests in creating new methods for how people interface with the world and the experiences they have when interacting with their physical and digital worlds.